Though in all seriousness, the only real 'issue' with the Swine Prince is that Willbur can be one-shotted, meaning some folks won't have the oppertunity to learn that hitting him is not good, and suddenly have their party be wiped. Then maybe, MAYBE there is a chance that, yes, people might finally learn that attacking Willbur is a bad idea. Then have the game reward you with an achievement called 'Bad idea'. Then have the Swine Prince himself say 'You attack willburd? BAD IDEA!' and turn red before whacking you with an attack called 'attacking Willbur is a bad idea'. Then have the narrator comment on the fact that attacking Willbur is a bad idea. Well, clearly having your characters yell at you ain't enough, so maybe the devs oughta add a giant exclamination mark accompanied by a loud sound effect to make it more obvious that attacking Willbur is a bad idea. Instead of reading the words on the screen and not repeating their mistake. And then when :wilbur: dies and he spams the full party AoE stun at you and your party screams some more that you did something wrong they ignore that as well and either: I've seen many people, even those normally good at games completely ignore these messages and think it's a good idea if they hit him again. Originally posted by Celerity:The thing is every time you hit Wilbur your characters SCREAM at you this is a mistake, quit it.
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